I made some sprite animation loops that could be implemented in an actual 8 bit game. I switched form my usual Ps + Ae workflow to Graphics Gale and it's a lot more fun!
First the basics: movements.
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walk |
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run |
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sprint |
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jump |
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crouch |
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hit |
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cut |
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shoot |
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Here's the breakdown:
Coming up: cool effects resulting in gruesome deaths!