I made some sprite animation loops that could be implemented in an actual 8 bit game. I switched form my usual Ps + Ae workflow to Graphics Gale and it's a lot more fun!
First the basics: movements.
|
|
|
|
 |
| walk |
|
 |
| run |
|
 |
| sprint |
|
 |
| jump |
|
|
 |
| crouch |
|
 |
| hit |
|
 |
| cut |
|
 |
| shoot |
|
Here's the breakdown:
Coming up: cool effects resulting in gruesome deaths!